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Opinionated card game engine with autogenerated rules text from code
by Ezra
Like puzzle-script in the way that it is very specifically for one kind of game - card games. Rules text is generated directly from the code itself according to rules you create for parsing it. The engine can be run standalone with a simple rough interface or it can be run "inside" another engine like Unity where it passes along all the events that occur so the other engine can handle rendering / animation (similar to how Ink works in other engines)
Ink for card games sound fantastic. After 3 Shots Left I want to make a card game... Maybe I can start here?
I've not used puzzle script.
Is your idea that you have a programming language for rules, and you write rules yourself, basically?
My idea is that you'd have a specialized programming language for rules, yeah. What that would look like exactly would be the hard part!