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Xeloph

2 wishes · 1 comments

Comments by Xeloph

sorry for never respoding, i took a couple months off from gamedev. I just downloaded the latest version and the experimental settings that you added for specular is exactly what I was asking for thanks! In Godot the specular "IOR level" can make materials look kinda shiny, so being able to have this set to 0 by default is really nice!

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