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An option to set the default specular IOR level on materials in Anvil.
by Xeloph
I usually like for my materials to have their IOR levels set to 0. It would be nice if I could set this by default like with the roughness setting in the plugin.
I usually like for my materials to have their IOR levels set to 0. It would be nice if I could set this by default like with the roughness setting in the plugin.
No resources linked yet.
Will add with medium priority. Won't update here; keep an eye on the repo
Actually - in Blender it looks like 1.0 is the default lowest value. Are you sure it should be set to 0? What does this do compared to setting it to 1.0?
sorry for never respoding, i took a couple months off from gamedev. I just downloaded the latest version and the experimental settings that you added for specular is exactly what I was asking for thanks! In Godot the specular "IOR level" can make materials look kinda shiny, so being able to have this set to 0 by default is really nice!